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- on zoom3
- if the freeBytes < (500 * 1024) then
- puppetSprite(4, 0)
- updateStage()
- unLoadCast()
- end if
- puppetSprite(4, 1)
- set the stretch of sprite 4 to 1
- if the width of sprite 4 > 1200 then
- set the width of sprite 4 to 640
- puppetSprite(4, 0)
- updateStage()
- else
- set the width of sprite 4 to the width of sprite 4 + 300
- set the height of sprite 4 to the height of sprite 4 + 300
- puppetSprite(4, 0)
- updateStage()
- end if
- end
-